Project

General

Profile

Enhancement #23

Optimize painting for rectangular windows

Added by Arnaud Fontaine about 6 years ago. Updated about 6 years ago.

Status:
Closed
Priority:
Normal
Category:
Rendering
Target version:
Start date:
01/09/2012
Due date:
% Done:

100%


Description

At the moment, a window being painted is clipped to its region to paint properly non-rectangular windows. But this is not necessary for rectangular only windows. Moreover, clipping is currently badly implemented as it's applied on the buffer picture instead of the window picture itself.

Associated revisions

Revision 2d623f22 (diff)
Added by Arnaud Fontaine about 6 years ago

Optimize painting of rectangular windows (closes #23).

Clip non-rectangular Window Picture to their proper Region, but do nothing for
rectangular Windows are this is already done by RenderComposite. This also
cleans up a dirty hack where the buffer Picture was clipped to the Window
Region twice before painting a window.

History

#1 Updated by Arnaud Fontaine about 6 years ago

  • Status changed from New to Closed
  • % Done changed from 0 to 100

Also available in: Atom PDF