mini-dweeb.org projects: Issueshttps://projects.mini-dweeb.org/https://projects.mini-dweeb.org/favicon.ico?16699090422012-03-23T00:22:32Zmini-dweeb.org projects
Redmine Unagi Compositing Manager - Bug #43 (New): segfault when bringing guake window in fronthttps://projects.mini-dweeb.org/issues/432012-03-23T00:22:32Zflo stoeffelmayr
<p>Guake is a top-down terminal for Gnome (in the style of Yakuake for KDE, Tilda or the terminal used in Quake).</p>
<p>It is written in python, and I do not think it uses a special window type - maybe I am wrong...</p>
<pre><code>unagi output:<br />WARN: event_handle_error:186: X error: request=DamageCreate (major=152, minor=1, resource=140066a), error=BadDrawable<br />WARN: event_handle_error:186: X error: request=DamageCreate (major=152, minor=1, resource=e00099), error=BadDrawable<br />WARN: event_handle_error:186: X error: request=DamageSubtract (major=152, minor=3, resource=2a0003f), error=BadDamage<br />WARN: event_handle_unmap_notify:636: Window 1c00023 disappeared<br />Segmentation fault (core dumped)</code></pre>
<p>I am using ubuntu precise pangolin, in a virtual box virtual machine, with pure vesa graphics.</p>
<p>I tried to use gdb, but that freezes the machine when I do sth with guake.. no keyboard or mouse events possible then - acpi shutdown works though</p> Unagi Compositing Manager - Bug #36 (Feedback): configure.ac autogen error https://projects.mini-dweeb.org/issues/362012-02-17T09:29:55Zjorge perez
<p>tryed to generat config file but</p>
<p>configure.ac:9: error: possibly undefined macro: AM_INIT_AUTOMAKE<br /> If this token and others are legitimate, please use m4_pattern_allow.<br /> See the Autoconf documentation.<br />configure.ac:10: error: possibly undefined macro: AM_MAINTAINER_MODE<br />configure.ac:22: error: possibly undefined macro: AC_LIBTOOL_DLOPEN<br />configure.ac:23: error: possibly undefined macro: AC_PROG_LIBTOOL<br />configure.ac:108: error: possibly undefined macro: AM_CONDITIONAL</p>
<p>debug info <br />git-t/unagi [ autoconf --trace=AC_INIT configure.ac master ] 3:23 AM<br />configure.ac:4:AC_INIT:unagi:0.3:Arnaud Fontaine <<a class="email" href="mailto:arnau@mini-dweeb.org">arnau@mini-dweeb.org</a><br />and<br />git-t/unagi [ autoconf --trace='AC_INIT:version is $2' master ] 3:24 AM<br />version is 0.3</p>
<p>"That generally means that the package had an overquoted macro in its<br />configure.ac."</p> Unagi Compositing Manager - Bug #35 (New): Painting issue with the background wallpaper on startuphttps://projects.mini-dweeb.org/issues/352012-02-14T13:47:50ZArnaud Fontaine
<p>Hey there Arnud,</p>
<p>When i start up xorg/awesome the screen is black, and i have to move the terminal window around to refresh those areas.</p>
<p>Screen shots attached. Let me know how i can help you debug this.</p>
<p>Thanks!!</p>
<p>gentoo kernel 3.2.1<br />x86_64 intel core 2 quad Q9300 8g ram<br />xorg 1.11.2-r2<br />nvidia-drivers: 290.10<br />nvidia 8800 GT</p> Unagi Compositing Manager - Enhancement #22 (New): Do not paint windows behind an opaque windowhttps://projects.mini-dweeb.org/issues/222012-01-05T03:38:34ZArnaud Fontaine
<p>For performance reasons, any windows behind an opaque one should not be painted at all. This should greatly improved performances when using for example the max layout of Awesome.</p> Unagi Compositing Manager - Bug #17 (Assigned): expose ignores window shape (and most likely "rea...https://projects.mini-dweeb.org/issues/172010-02-14T09:45:55ZUli Schlachter
<p>If you open xeyes and press F12, behind the xeyes window there is a scaled down version of the background image.</p>
<p>This might be fixed by using XRender for scaling windows, I think (feel free to correct me).</p>