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Revision 16 (Arnaud Fontaine, 12/26/2011 02:25 PM) → Revision 17/19 (Arnaud Fontaine, 01/05/2012 04:23 AM)

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 _A compositing manager is a piece of software running along with the window manager and where each graphical program outputs into a separate and independent off-screen buffer that can be manipulated before being shown in order to enhance user experience. Unlike a compositing window manager such as Compiz, a compositing manager does not manage windows but simply implements visual effects such as windows translucency, drop shadows, fading..._ 

 h1. Overview 

 Unagi is a modular compositing manager (like xcompmgr) which *aims to be efficient, lightweight and responsive*. It is currently written in C programming language and based on "XCB library":http://xcb.freedesktop.org client library. *Any existing window manager can be used* as long as it implements properly "EWMH":http://standards.freedesktop.org/wm-spec/wm-spec-latest.html and "ICCCM":http://tronche.com/gui/x/icccm/ specifications (or at least parts of it which are necessary), which is generally the case nowadays. 

 This project also *aims to provide a functional and stable software to improve window manager usability from an end-user point of view* (for instance windows translucency, application-switcher using live thumbnails instead of plain icons, "Exposé":http://en.wikipedia.org/wiki/Expos%C3%A9_%28Mac_OS_X%29...), therefore it does not intend at all to provide useless eye-candy effects. 

 Unagi relies on a *modular architecture* as the code is split up in three parts: *core code*, *rendering backends* (only one backend relying on Render X extension has been implemented so far) and *effect plugins*. Thus, it provides a small and fast compositing manager from a codebase and footprint point of view, besides allowing to easily write other rendering backend which would work better on certain hardware. It also tries to take advantage of the asynchronous XCB model to be able to be used through a network. 

 h1. Installation 

 Further information can be found in the source:INSTALL and source:README files. 

 h2. Debian package 

 Debian packages is available officially for the last released version in testing and unstable "there":http://packages.debian.org/search?keywords=unagi&searchon=sourcenames&exact=1&suite=all&section=all. In addition of the main package, named unagi, there is also unagi-dev to allow development of additional rendering backends and plugins. 

 h2. Arch package 

 Arch package is available from AUR "there":https://aur.archlinux.org/packages.php?ID=34557 and maintained by Laurent Ollagnier. 

 h1. Git repository 

 The Git repository is available "there":http://git.mini-dweeb.org/?p=arnau/unagi.git;a=summary. You can clone the repository by running the folllowing command: 
 <pre> 
 $ git clone git://rcs-git.duckcorp.org/projects/unagi/unagi.git 
 </pre> 

 h1. Status 

 * Core code, rendering and visual effects seem stable 
 * One rendering backend, based on Render X extension) has been implemented so far 
 * Two plugins have been implemented, namely _Opacity_ and _Exposé_ 

 h1. Shortcomings 

 * Early stage of development 
 * Tested almost only with "Awesome Window Manager":http://awesome.naquadah.org 
 * Performance issues which should will be better from 0.2 and are progressively being addressed in the next release though 

 h1. Contribute 

 If you wish to contribute, you can find further information in document:"Master thesis: Writing an X compositing manager" and general information about "XCB":http://xcb.freedesktop.org in document:"Bachelor thesis: Porting a window manager from Xlib to XCB". You can also have a look at the documentation generated from the source code available "there":https://projects.mini-dweeb.org/embedded/unagi. 

 h1. Screenshots 

 Here are some screenshots of Unagi running with "Awesome Window Manager":http://awesome.naquadah.org. 

 h2. Opacity plugin 

 !opacity-enabled.png! 

 h2. Expose plugin 

 *WARNING*: this plugin is currently experimental and is currently very slow and not working well. As soon as all performance issues have been addressed, it will be improved and stabilized (see reported issues for further information). 

 h3. Expose plugin before being enabled 

 !expose-disabled.png! 

 h3. Expose plugin when enabled 

 !expose-enabled.png!